First keynote about to start.
‘Trying to make magical experiences. Everything we do requires a story. Work is technology driven but has to be pitched as a story.’
Mix of engineers, scientists and artists working together.
Sub idea is to make everything interactive.
1. Make objects listen.
Created a sensor to recognise gestures. ‘Moving the input away from the mouse and keyboard’.
Stumbled upon the most interesting application for it as plants. That’s also great Disney story – talking inanimate objects, plants etc.
It didn’t start with the talking plants story.
2. Giving voice to objects
Add touch sensation to objects. People touching objects eg. a painting using conductive paint gave the person touching it different sensations at different points. Made hidden recordings playable by touching a persons ear.
3. Make air talk
Ended up with a way to, as an example, make curtains ripple during a scary film or papers move by themselves across a desk.
4. Make light talk
Controllable shadows such as boxing characters.
Collaborative gaming environment.
5. Make interactive devices rapidly
3d printed chess pieces. Touch surface screen and embedded cameras.
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#MW2014 Eric Brockmeyer of Disney Research keynote http://t.co/enEgdKgrYb
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First keynote about to start. ‘Trying to make magical experiences. Everything we do requires a story. Work is… http://t.co/cPDQ85yiKj
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